Math and art have been long connected disciplines. The renaissance marked a revolutionary moment in Western culture in which mathematics was used to create more dimensional and realistic art. Artists such as Brunelleschi, Giotto, and Leonardo Da Vinci examined how mathematics could help artists create more aesthetically pleasing and complex paintings, by further developing the concepts of perspectives, shadows and vanishing points. Studies such as the the Vitruvian man by Leonardo Da Vinci, would inspire architects 400 years later like Le Corbusier to make buildings that had similar proportions to that of human anatomy.
Leonardo Da Vinci’s Vitruvian man made in 140
Le Corbusier’s Palace of Assembly made in 1947 in Chandigarh
M.C. Escher, an artist who came up during the age of modern art, used the skills that renaissance artists had developed to push the boundaries of people's perception of reality. Many of his works are optical illusion that make the observer question whether or not his art is depicting reality, fiction, or both. His lithograph, Relativity, shows a room in which the staircases seem to never end. As the viewer looks closer at the image, the staircase seems as if they are constantly beginning and ending.
Escher’s lithograph, relativity, made in 1953
Escher’s work has inspired modern day video game producers Ustwo to create a game in 2014 called Monument Valley. This video game uses Escher's visual style to create optical illusions while the game is played. Throughout the game, staircases, doors, and bridges can be moved to create passageways that were otherwise impossible moments before.
Trailer for the video game monument Valley from 2014
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Escher, M. C. Relativity. 1953. Photograph.
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Le Corbusier. Palace of Assembly. Photograph. cdn.theculturetrip.com. Accessed June 26, 2016. https://cdn.theculturetrip.com/images/56-732120-1420825779a72b8dfcc4e34c139422180ff7b8db8d.jpg.
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